package Code.Objects.Characters.Player.Skins.Weapons;

import org.jrabbit.standard.game.graphics.skins.animation.AnimatedSkin;

public class PlayerMachineGunSkin extends AnimatedSkin
{
	protected void setup()
	{
		setList(new String[] {
				"Resources/Images/Characters/Player/Weapons/Machine Gun/Machine Gun Aiming.png"
		});
		
		setIndex(new int[][] {{0}});
	}

}
